compatibility
This variable can be used to emulate the behavior of prior engine versions
for compatibility reasons.
Range:
5 - IGNORE_PASSABLE won't ignore passable map entities, V7.1 or earlier.
6 -
Don't load sun_color and ambient_color from a level, V7.2 or earlier.
7 -
Don't use the primary monitor, but a hypothetical 4:3 monitor as reference for view.aspect, V7.6 or earlier.
8 - default.
Type:
var
Example:
function main()
{
...
compatibilty = 6; // keep sun_color and ambient_color settings
...
See also:
version
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