d3d_near_models

d3d_near_sprites

Viewport Z factors for reducing the clipping distance of models and sprites with ZNEAR flag. The Z buffer entry of the entity is multiplied with the given factor.

Range:

0.1 .. 1.0 (default: 0.5 for models, 0.9 for sprites)

Type:

var

Example:

d3d_near_models = 0.4; // reduce the clipping distance of weapons

See also:

ZNEAR

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