FAT

NARROW

Entity flags, used for collision detection against the level or against map entities. Determine which of the two standard bounding box sizes is used by the entity.

Type:

flag  (eflags)

Remarks:

Example:

// Example for manually assigning a player a narrow hull so that he fits through doors
my.FAT = OFF; 
my.NARROW = ON;
my.eflags &= ~FAT;
my.eflags |= NARROW;

See also:

Map Compiler, c_setminmax, c_updatehull, POLYGON

► latest version online