sys_exit(STRING*)
Ends the application and shuts down the engine. The given string is printed
into
the exit window (if any).
Parameters
STRING* - pointer to a STRING* or char* to be printed in the exit window.
Remarks
The engine closes one frame after the function call. Immediately
before shutting down the on_exit event is triggered.
Example:
function gexit() { sys_exit("bye bye..."); }
...
on_x = gexit; // [x] exits the game
See also:
beep
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