key_force
The smoothed force applied by pressing the cursor keys.
Range:
-1 .. +1 resp. -2 .. +2
Type:
VECTOR*, read-only
Remarks:
When pressing the [Shift] key, the force is multiplied by shift_sense.
Example:
action key_entrot()
{
shift_sense = 2; //[SHIFT] doubles key_force
while(1)
{
my.pan += key_force.x * time_step; // key up rotates PAN
my.tilt += key_force.y * time_step;
wait(1);
}
}
See also:
key_..., on_anykey, shift_sense, key_any, key_lastpressed,
joy_force, mouse_force
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