LEVEL"levelname";
All entities from this map file are automatically included into the published
game folder or the resource. Use this to make sure that sub-entities
of levels or map entities are included.
Example (WDL):
LEVEL "level2.wmp"; // include all entities from level 2
LEVEL "level3.wmp"; // include all entities from level 3
See Also:
BIND, RESOURCE
► latest
version online