mouse_ent

Pointer of the entity the mouse cursor is over (if any).

Type:

ENTITY*, read-only

Example:

function maus_entkill()
{	
  if(mouse_left == 1) // left Mousebutton pressed?
 	{
 	  if(mouse_ent)
 	  {
 	    ptr_remove(mouse_ent); // remove clicked Entity
 	  }
 	}	
}	 

See also:

mouse_mode, mouse_range, mouse_panel

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