pan_setpos(PANEL*, var type, var num, VECTOR* xy)

Changes the xy position of a panel element.

pan_getpos(PANEL*, var type, var num, VECTOR* xy)     A8.22 

Sets the vector to the xy position of a panel element.

Parameters:

PANEL* Panel pointer.
type

Element type:
1 = digits
3 = button, toggle
4 = slider
5 = window
6 = needle

num Number of the element, starting with 1.
xy Vector containing the element's new x and y values

Remarks:

The changed element is not saved by game_save.

Example:

pan_setpos(_dbg_pan,1,1,vector(20,30,0)); 

See also:

pos_x, pos_y ► latest version online