path_scannode(ENTITY*,var index)
Finds further path nodes within the cone of the last path_scan instruction.
Parameters:
ENTITY* - entity pointer.
index - distance index, 0 == closest, 1 == second closest and so on.
Returns:
The number of the node found,
or 0 if no more nodes were in the scan
cone.
Modifies(path_getnode):
ENTITY* - is attached to the path belonging to the found node.
Speed:
Fast
Example:
result = path_scan(me,my.x,my.pan,vector(360,180,1000);
temp = path_scannode(my, 1); // get the next scanned path node
See also:
path_scan, path_nextnode
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