path_set(ENTITY*,STRING* name)
Attaches the given entity to the path with the given name.
Parameters:
entity - entity pointer.
name - path name, STRING* or char*.
Returns:
Number of nodes in the path, or 0 if the path was not found.
Speed:
Fast
Modifies:
ENTITY* - is attached to the path.
Example:
path_set(me,"path_001");
See also:
path_scan,
path_next, path_nextnode
► latest
version online