screen_size
Contains the current engine screen or window resolution
in its x and y components
.
Can be modified at start of the main function to define the initial window resolution, and is set automatically
by video_switch and video_set functions.
Range:
0 .. 8000
Type:
VECTOR*
Modified by:
video_switch,
video_set
Examples (lite-C):
// startup with 300x300 window resolution
function main()
{
screen_size.x = 300;
screen_size.y = 300;
...
}
// place panel in the center of the screen
function center_panel(PANEL* panel)
{
panel.pos_x = (screen_size.x - bmap_width(panel.bmap))/2;
panel.pos_y = (screen_size.y - bmap_height(panel.bmap))/2;
}
See also:
video_switch, video_set, video_mode, video_screen► latest
version online