sky_color
Through the red, green, and blue components of this color vector a background
color for the level background is set. The default color is (128,0,0),
a dark blue sky.
For frame rate reasons, set this vector at 0, 0, 0 for disabling
background drawing when you're using a sky cube or other sky elements
that
completely cover the background.
Range:
0 .. 255
per color component (default: 128,0,0)
Type:
COLOR* (BGR)
Example:
sky_color.red = 0;
sky_color.green = 0;
sky_color.blue = 255; // bright blue sky
See also:
Sky entities, screen_color,
sun_color, ambient_color, d3d_fogcolor
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