Through the red, green, and blue components of this color vector a background color for the level background is set. The default color is (128,0,0), a dark blue sky. For frame rate reasons, set this vector at 0, 0, 0 for disabling background drawing when you're using a sky cube or other sky elements that completely cover the background.


0 .. 255 per color component (default: 128,0,0)



Example: = 0; = 0; = 255; // bright blue sky   

See also:

Sky entities, screen_color, sun_color, ambient_color, d3d_fogcolor

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