layer
Determines the order of the element, if it overlaps with other texts
or panels. Elements with higher LAYER value will
be placed over elements with lower LAYER value.
The
LAYER parameter can't be changed during the game.
Range:
0..999999 (default: 0)
Type:
varExample:
TEXT* willkommen =
{
...
layer = 1;
}
See also:
TEXT,
pos_x, size_y,
offset_y, strings,
font, pstring, alpha,
flags
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