view_create(var layer)
Creates a view at runtime.
Objects created this way are automatically deleted on closing the engine, or by calling the ptr_remove function.
Parameters:
layer - the layer of the view.
Returns:
Pointer to the view.
Speed:
slow
Example:
VIEW* dummy_view;
//...
dummy_view = view_create(1);
wait(1);
vec_set(dummy_view.x, camera.x);
See also:
VIEW,
ptr_remove
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