window_focus
Determines whether the engine window is the foreground window or not.
Remarks:
The mouse_force vector is set to 0 if the engine window is not the foreground
window, in order to prevent accidental mouse movements. In fullscreen mode,
the engine is always in the foreground.
Range
1 - engine window is in the foreground.
0 - other window is in the foreground.
Type
var, read-only
See also:
mouse_valid,
window_pos
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