Macros
The following macros are predefined in include\acknex.h for
making life easier and code shorter:
set(obj,flag)
reset(obj,flag)
toggle(obj,flag)
Sets, resets, or toggles one or several flags in the flags parameter of
the given object.
Examples:
set(mpanel,VISIBLE | TRANSLUCENT);
reset(myview,VISIBLE | AUDIBLE);
toggle(my,PASSABLE);
is(obj,flag)
Checks whether the flag is set in the flags parameter of the
given object.
Example:
if (is(my,INVISIBLE)) ent_remove(me);
zero(struct)
vec_zero(vector)
Sets the given struct´or vector to zero; useful for initializing
local variables in functions. !! Be
aware that only a struct, but not a struct pointer can be set to zero!
Example:
function foo()
{
ANGLE my_angle;
struct MYTYPE my_struct;
...
vec_zero(my_angle);
zero(my_struct); // don't use this for struct pointers or engine objects!
}
wait_for(function)
Waits for the completion of all instances of the given function.
Example:
function foo()
{
int i;
for (i=0; i<100; i++) { wait(1); }
}
...
foo();
waitfor(foo); // wait until foo is terminated
See also:
#define, flags, proc_status
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