pX_setccd ( var active );

This function actives Continuous Collision Detection. It tests an extruded volume which represents the object's motion during the whole time step. Set it, after you loaded the PhysX engine.

Parameters:

active 1 = active , 0 = inactive (default: 0)

Returns:

Nonzero if successful, 0 otherwise.

Remarks:

Speed:

Medium

Example:

physX_load();
//…
pX_setccd ( 1 );
pXent_setccdskeleton( box, vector(0.2, 0.2, 0.2), 0 );

See also:

pXent_setccdskeleton, physX_load