run_mode
Indicates the mode the engine runs in.
Range:
1 - Running a user script in development mode.
2 - Viewing a WMB level in development mode; running the default.c script.
3 - Viewing a terrain, model or sprite entity (HMP, MDL, X, TGA, BMP, PCX, DDS) in development mode; running the default.c script.
4 - Viewing a sky dome or cube (TGA, BMP, PCX, DDS) in development mode; running the default.c script.
5 - Viewing a media file (AVI, MPG, WMV) in development mode.
8,9 - Running a published executable.
Type:
var, read-only
Example:
function main() // in a user modified default.c
{
...
// activate default movement in level viewer mode
if (2 == run_mode) // WMB level
def_move();
...
See also:
Command line options
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