Edit Menu
Undo | Undo the previous operation. |
Redo | Redo the previous Undo operation. |
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Set Skin | Assign the current skin to the selected model faces or groups. |
Detach Skin | Remove the current skin from the selected model faces or groups. |
Skin Settings | Open the Skin Settings Panel to edit the skin name, the skin material, load an effect or shader to the skin, import a texture from a file, or assign an external texture file. |
Resize Skin | Resize the current skin. Optionally the skin texture can be resampled to the new size, and the skin mapping can be adapted. |
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Select All: | Select all the vertices or faces of the skin mesh that is assigned to the current skin, depending on which mode you are in. |
Select None: | Deselect all vertices or faces of the skin mesh depending on which mode you are in. |
Select Inverse: | Invert the current selection. |
Select Connected: | Select all faces / vertices connected to the current selected set. |
Select Touching: | Select all faces / vertices adjacent to the currently selected set. |