Edit Menu

Undo Undo the previous operation.
Redo Redo the previous Undo operation.

Set Skin Assign the current skin to the selected model faces or groups.
Detach Skin Remove the current skin from the selected model faces or groups.
Skin Settings Open the Skin Settings Panel to edit the skin name, the skin material, load an effect or shader to the skin, import a texture from a file, or assign an external texture file.
Resize Skin Resize the current skin. Optionally the skin texture can be resampled to the new size, and the skin mapping can be adapted.

Select All: Select all the vertices or faces of the skin mesh that is assigned to the current skin, depending on which mode you are in.
Select None: Deselect all vertices or faces of the skin mesh depending on which mode you are in.
Select Inverse: Invert the current selection.
Select Connected: Select all faces / vertices connected to the current selected set.
Select Touching: Select all faces / vertices adjacent to the currently selected set.
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