var_for_name(STRING* name);

Returns a pointer to a variable with the given name. If the name string contains a '=' followed by a number, the variable is set to that number. Otherwise a '=' and the current variable value is appended to the string. This function can be used to display or alter variables during gameplay for debugging purposes.


name - STRING* or char* pointer that contains a variable name or assignment.




var_for_name("camera.clip_far = 20000");

See also:

exec, beep