bmap_create(STRING* name)
bmap_createblack(var width, var height, var bits)
Creates a bmap at runtime. bmap_create loads the content
from a file, bmap_createblack creates a black bmap with given dimensions
that can later be filled with a color. Objects created this way are automatically
deleted on closing the engine.
Parameters:
name - name (STRING* or char*) of an image file that defines
width, height, format, and
content
of
the
bitmap.
width - width of the bitmap in pixels.
height - height of the bitmap in pixels.
bits - bits per pixel, either 16, 24, 32,
or A7 64 (16 bit floating point
ABGR).
Returns:
Pointer to the bmap, or NULL if it could not
be created.
Speed:
slow
Example:
bmap* dummy;
//...
dummy = bmap_create("test.pcx")
See also:
bmap, bmap_lock