time_level
Time in ms/frame consumed for level geometry rendering.
Range:
0.1 .. 100
Type:
var, read-only
Remarks:
- This variable + time_sky are displayed under "geo" in the
[F11] panel.
-
The time_ statistics variables
are valid for the topmost view. They are only
available in the development version, not in the release version.
Example:
FONT* digit_font = "digit.pcx";
PANEL* time_panel =
{
digits(10,10,5.1,digit_font,1,time_level);
digits(10,20,5.1,digit_font,1,time_sky);
digits(10,30,5.1,digit_font,1,time_entities);
digits(10,40,5.1,digit_font,1,time_effects);
digits(10,50,5.1,digit_font,1,time_draw);
digits(10,60,5.1,digit_font,1,time_panels);
digits(10,70,5.1,digit_font,1,time_update);
digits(10,80,5.1,digit_font,1,time_action);
digits(10,90,5.1,digit_font,1,time_pfuncs);
digits(10,100,5.1,digit_font,1,time_client);
digits(10,110,5.1,digit_font,1,time_server);
digits(10,120,5.1,digit_font,1,time_idle);
flags = SHOW;
}
See also:
time_smooth, time_factor,
fps_max, fps_min, fps_lock,
time_step
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