bmap_remove(BMAP*)
removes a bmap and releases all its resources. All pointers to that bmap become
invalid; all objects using the bmap must not be displayed anymore. Bmaps belonging
to models or levels can not be removed. Bmaps that are not removed by
this function will automatically be removed at program exit
Parameters:
BMAP* - bmap pointer to be removed.
Speed:
slow
Example:
bmap_remove(my_bmap);
See also:
bmap_create