bmap_remove(BMAP*)

removes a bmap and releases all its resources. All pointers to that bmap become invalid; all objects using the bmap must not be displayed anymore. Bmaps belonging to models or levels can not be removed. Bmaps that are not removed by this function will automatically be removed at program exit

Parameters:

BMAP* - bmap pointer to be removed.

Speed:

slow

Example:

bmap_remove(my_bmap);

See also:

bmap_create