d3d_antialias

Sets the scene antialiasing mode. Antialiasing blurs the edges of polygons as they are rendered, makes them to appear smoother and gives the impression of a higher video resolution.

Range:

0 - No antialiasing (default).
1 - Full scene antialiasing in 3D card default mode.
4 - Full scene antialiasing with 4 samples per pixel.
9 - Full scene antialiasing with 9 samples per pixel.

Type:

var

Remarks:

Edition:

 A7   C   P 

Example:

void main()
{
  d3d_antialias = 1; // activate scene antialiasing
  ...

See also:

video_switch, video_mode, d3d_lockable ► latest version online