#include "filename"

#include <filename>

Reads an additional script from the given file name and then continues compiling the original script file. This way a project can contain an arbitrary number of scripts.

Remarks:

Example (lite-C)

#include <acknex.h> // include for Pure Mode
#include <default.c> // default key functions
#include <mtlFX.c>  // default materials and shaders 
#include "scripts\venture.c"
#include "%EXE_DIR%\template_7\code\template.c"

See also:

BIND, LEVEL, PATH, RESOURCE, PRAGMA_PATH

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