snd_pause (var handle);

Suspends the playing of the sound with the given handle.

Paramter:

handle - Handle des Sounds

Example:

SOUND wave_snd = "wave.ogg";
var wavehandle;
...
wavehandle = snd_loop(wave_snd,50,-75);
wait(-3); 
snd_pause(wavehandle);
wait(-3);
snd_start(wavehandle);
wait(-3);
snd_stop(wavehandle);

See also:

snd_play, snd_loop, ent_playsound, ent_playloop, snd_tune, snd_playing