sys_memory
Virtual memory currently allocated by the engine for nexus and static objects, in KB.
Range:
0 .. unlimited
Type:
var, read-only
Remarks:
- Displayed in the statistics
panel.
Example (lite-C):
if (sys_memory > 300000)
{
printf("Game needs more than 300 MB - remove some stuff");
}
See also:
-nx, nexus, statistics ► latest
version online