max_particles
This variable determines the maximum number of
particles,
lines and decals that can be
visible at the same time.
Range:
0 .. unlimited
(default: 10000)
Type:
var
Remarks:
Must be set before
the first wait or level_load call.
Example:
function main()
{
max_particles = 1000; // allows only 1000 Particles
...
See also:
max_entities, num_particles, effect,
ent_decal
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