max_entities

The maximum amount of entities in a level; must be set before loading of the level. The default value is nexus times 10.

Range:

0 .. unlimited (default: Nexus * 10)

Type:

var

Remarks:

Example:

max_entities = 1000; // allows up to 1000 Entities. 
level_load("test.wmb");
wait(2);		

See also:

max_particles, num_particles, num_vismappolys, num_visents, num_visentpolys, level_load, nexus ► latest version online