ambient_blue

ambient_green

ambient_red

Influence of the entity and camera ambient parameters, the entity red, green, and blue parameters if it is self-lit, and the level lighting by static light sources (PRV) at the floor below the entity.

Range:

0..255, default: 200.

Example:

material inner_light
{
ambient_blue = 0;
ambient_green = 0;
ambient_red = 0;
}

See also:

entity.material, emissive, diffuse, specular, power, alpha, lighting