fog

Determines the fogginess of z buffer shadows.

Range:

0..100 default 30
0 shadows aren't affected by fog
100 shadows appear totally foggy

Type:

var

Example:

camera.fog = 0; // shadows aren't affected by fog  

See also:

layer, pos_x, pos_y, size_x, size_y, x, y, z, pan, tilt, roll, arc, aspect, offset_x, offset_y, ambient, fog_start, fog_end, alpha, genius, portal, flags  ► latest version online