mouse_dir3d
The direction vector from the camera through the mouse pointer into
the 3D level, calculated from mouse_pos and
the view parameters. This vector can be used to trace a ray to or from
the mouse position.
Type:
VECTOR, read/only
Example:
function aim_gun_with_mouse()
{
while (mouse_mode > 0)
{
vec_to_angle(my.pan,mouse_dir3d);
wait(1);
}
}
See also:
mouse_pos, mouse_mode, mouse_map, mouse_spot, mickey, pointer, mouse_range, mouse_moving, mouse_calm, mouse_time, mouse_left, mouse_ent, mouse_force