num_visents
Number of visible entities rendered per frame.
Range:
0 .. max_entities
Type:
var, read-onlyExample:
PANEL* polycount =
{
pos_X = 0; pos_y = 0;
digits ( 0, 0, 5, digit_font, 1,num_vismappolys);
digits ( 0,20, 5, digit_font, 1,num_visentpolys);
digits ( 0,40, 5, digit_font, 1,num_visents);
flags = SHOW;
}
See also:
max_entities, max_particles, num_particles, num_vismappolys, num_visentpolys, level_load, nexus, clip_near, clip_far
► latest
version online