num_vismappolys

Number of visible map and level polygons rendered per frame.

Range:

0 .. unlimited

Type:

var, read-only

Example:

panel poly amount
{
  pos_X	= 0; pos_y = 0;
 	digits ( 0, 0, 5, digit_font, 1,num_vismappolys);
 	digits ( 0,20, 5, digit_font, 1,num_visentpolys);
 	digits ( 0,40, 5, digit_font, 1,num_visents);
 	flags =  SHOW;
} 

See also:

max_entities, max_particles, num_particles, num_visents, num_visentpolys, level_load, nexus, clip_near, clip_far ► latest version online