view.pos_x
view.pos_y
Distance of the upper left border of the view
from the upper left border of the screen. The position must be inside the screen,
and also the size of the view must be chosen so that
no part of it is outside the screen.
Range:
0 .. screen_size (default:
0)
Type:
varExample:
view sicht
{
pos_x = 10; // upper left edge 10 pixel right
pos_y = 10; // upper left edge 10 pixel down
...
}
See also:
layer, size_x, size_y, x, y, z, pan, tilt, roll, arc, aspect, offset_x, offset_y, ambient, fog, fog_start, fog_end, alpha, genius, portal, flags