view.pos_x
view.pos_y

Distance of the upper left border of the view from the upper left border of the screen. The position must be inside the screen, and also the size of the view must be chosen so that no part of it is outside the screen.

Range:

0 .. screen_size (default: 0)

Type:

var

Example:

view sicht
{
  pos_x = 10; //  upper left edge 10 pixel right
  pos_y = 10;		// upper left edge 10 pixel down
  ...
} 

See also:

layer, size_x, size_y, x, y, z, pan, tilt, roll, arc, aspect, offset_x, offset_y, ambient, fog, fog_start, fog_end, alpha, genius, portal, flags